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Bulletfarm logo

Art Director

Bulletfarm
Posted Jul 2, 2026, 7:03 AM UTC
🇺🇸United States🏠Remote📁Other
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What We're Looking For The ideal candidate is equal parts visionary and builder. You're capable of creating a compelling artistic vision while also developing the systems, documentation, and processes necessary to bring that vision to life at scale. You have a strong visual point of view about first-person action games - what makes them feel distinctive, immersive, and genre-defining - and you know how to translate that point of view into a practical creative direction that a team can execute. You understand how to leverage external development partners effectively, provide clear and actionable feedback, and maintain visual quality across a growing production organization. You are as comfortable in a review session with vendors as you are in a creative direction conversation with the Studio Head. What You'll Do • Define, develop, and own the overall visual direction of the game from pre-production through release. • Create and maintain comprehensive art bibles, style guides, visual targets, and reference materials. • Establish artistic standards for environments, characters, props, VFX, lighting, and world-building elements. • Direct and provide feedback to external art vendors, ensuring assets meet quality expectations and align with the game’s creative vision. • Scale and manage an external art team that will grow significantly throughout production. • Collaborate closely with Creative Director, Game Designers, Engineering, and Production teams to ensure artistic goals support gameplay and technical requirements. • Review assets, concepts, and in-engine implementations to maintain visual consistency across all game content. • Partner with Production to develop efficient art pipelines, review processes, and asset delivery schedules. • Identify artistic risks early and provide solutions that balance quality, schedule, and production realities. • Contribute to investor and partner presentations that communicate the project’s visual vision, audience positioning, and creative roadmap - including the ability to structure and articulate the game’s IP in a way that is compelling to non-creative stakeholders. • Serve as the primary creative authority for visual quality and artistic execution. Qualifications Required • 8+ years of professional game development experience with significant experience in Art Direction roles. • Proven track record leading the visual development of one or more shipped AAA titles as Art Director or equivalent - not just contributing to but owning the creative vision from brief through final execution. • Strong portfolio demonstrating excellence in both environmental and character art direction. • Experience leading large-scale art initiatives across multidisciplinary teams. • Demonstrated success directing external development and vendor art teams. • Deep understanding of modern game art pipelines, production workflows, and content creation processes. • Strong communication and feedback skills with the ability to align diverse teams around a unified creative vision. • Experience working closely with Design, Engineering, and Production disciplines. • Experience working with Unreal Engine. • Experience hiring, building, or scaling an art team or external art production organization. • Familiarity with AI and other tools relevant to art direction and production. • Experience establishing an art department, visual identity, or art pipeline from scratch - without an existing team, inherited process, or established toolset to build from. Preferred • Unreal Engine 5 experience is a strong advantage - familiarity with UE5-specific workflows including Lumen, Nanite, and real-time rendering systems is a meaningful plus over general Unreal experience. • Deep knowledge of real-time rendering technologies and modern game development tools. • Previous experience helping establish art departments, pipelines, or visual identities for new studios or projects. • Experience managing distributed or globally located external development partners. • Los Angeles or West Coast location Why Join Us • BulletFarm is an independent, AAA studio - a creative partnership backed by GreaterThan Group, a strategic co-owner with deep gaming industry experience and a long-term ownership model aligned with the studio’s success. • We are remote first - work alongside a small, senior team from anywhere in the US or Canada on a project with a launch target on PC, PlayStation 5, and Xbox Series X|S. • Join early enough that your decisions matter - the studio is at a stage where the people building it have direct influence over how it operates, what it values, and how it makes games. • Competitive base salary, health, dental, and vision benefits. • Define the visual identity of a new AAA IP from day one - with the creative authority to shape every art discipline. • Build and scale a world-class internal and external art organization alongside a senior creative leadership team. Equal Opportunity Employer BulletFarm is an equal opportunity employer. We do not discriminate on the basis of race, color, religion, sex, sexual orientation, gender identity, national origin, age, disability, veteran status, or any other legally protected characteristic. We are committed to building a team that reflects a diversity of backgrounds, perspectives, and experiences. Compensation & Benefits The salary range listed above reflects the budgeted range for this role in USD. Actual compensation will be determined based on experience, skills, and qualifications. BulletFarm offers a comprehensive benefits package including medical, dental, and vision insurance, 401(k), and flexible paid time off. Pay Transparency In compliance with applicable state and local pay transparency laws - including those in Colorado, California, New York, Washington, and Illinois - the salary range for this position is disclosed in the compensation section above. Accommodations Applicants who require reasonable accommodations during the application or interview process are encouraged to contact us at [email protected].

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