Company Description
Viridian Software provides console porting expertise to developers and publishers worldwide, helping bring games to PlayStation, Xbox, and Nintendo Switch platforms. The company specializes in low-level console programming, working with major, niche, and custom engines to ensure efficient and accurate ports. Viridian Software collaborates closely with game studios to optimize performance, maintain visual fidelity, and preserve core gameplay experiences. Applicants joining Viridian will be part of a focused technical team that tackles complex platform challenges and contributes directly to high-profile game releases.
Role Description
This is a full-time remote role for an OpenGL SDL Programmer on a 4 month engagement. The programmer will implement and maintain rendering features using OpenGL and SDL, ensuring compatibility and performance across targeted platforms. Day-to-day tasks include writing clean, efficient C/C++ code, integrating platform-specific APIs, handling input, windowing, and audio via SDL, and debugging graphics and performance issues. The role involves collaborating with other engineers to adapt existing engines for console environments, profiling and optimizing code paths, and documenting technical decisions and implementation details. The programmer will also participate in code reviews, follow established development workflows, and contribute to build and deployment processes for multiple platforms.
Qualifications
UKI Technology Consulting- Penetration Tester, Manager
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