About Smart Working At Smart Working, we believe your job should not only look right on paper but also feel right every day. This isn’t just another remote opportunity - it’s about finding where you truly belong, no matter where you are. From day one, you’re welcomed into a genuine community that values your growth and well-being. Our mission is simple: to break down geographic barriers and connect skilled professionals with outstanding global teams and products for full-time, long-term roles. We help you discover meaningful work with teams that invest in your success, where you’re empowered to grow personally and professionally. Join one of the highest-rated workplaces on Glassdoor and experience what it means to thrive in a truly remote-first world. About the Role As a Senior Parametric Engineer, you will work on a standalone product within a dedicated product team, collaborating directly with the product lead and in-house specialists. The team operates separately from a new AI/Full-Stack product team for now, although the two teams are expected to connect in future. The role combines geometry algorithm development, computational optimisation, internal tooling, and cloud/backend development. The precise balance will depend on your skills and interests and may evolve as priorities change. Around 99% of the role is software development on the standalone product, with your work also interacting with its 3D interface. Responsibilities Develop geometry algorithms. Work on computational optimisation. Build internal tools. Contribute to cloud and backend development. Develop the standalone product, with around 99% of the role focused on C# development. Write code that interacts with the product's 3D engine. Collaborate directly with the product lead within the dedicated product team. Collaborate with in-house Unreal specialists on interface work. Work across a broad role scope that may evolve over time, with the balance of responsibilities shaped around your specific skills and interests and changing priorities. Requirements 5+ years of C# experience at an expert or advanced level. C# is the primary language for the product and there is no substitute for this requirement. 2+ years of AWS experience with working knowledge, or experience with another major cloud provider such as Azure or GCP with willingness to pick up AWS. 3+ years of AEC computational design or geometry experience with a solid understanding. Computational or algorithmic design experience from adjacent domains such as manufacturing, robotics, CAD, simulation or games can be considered as a substitute. 2–3 years of applied computational optimisation experience, or a strong applied mathematics/algorithms background with demonstrated optimisation experience. 5+ years of professional software engineering experience at mid-to-senior level is suggested, reflecting the depth needed for the core C# development work. Nice to Have 1–2 years of Unity, Unreal or 3D game engine experience with basic familiarity. Understanding of 3D vector maths, mesh geometry, rendering and shaders, even without direct game engine experience. Unity experience is useful in the short term and Unreal experience in the longer term as the product interface transitions from Unity to Unreal. In-house Unreal specialists lead this work directly, so engine expertise is a bonus rather than a requirement. Benefits Fixed Shifts: 12:00 PM - 9:30 PM IST (Summer) | 1:00 PM - 10:30 PM IST (Winter) No Weekend Work: Real work-life balance, not just words Day 1 Benefits: Laptop and full medical insurance provided Support That Matters:Mentorship, community, and forums where ideas are shared True Belonging: A long-term career where your contributions are valued
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