Relomote
Remote JobsRelocation Jobs
Add companySaved
Relomote

Relomote is a job board for remote, hybrid, and relocation jobs — every listing AI-classified for the countries it actually hires from, or the visa and relocation support it offers.

LinkedInCrunchbase

Remote jobs by category

  • Remote Engineering & Development jobs
  • Remote Customer Support jobs
  • Remote Design jobs
  • Remote Marketing jobs
  • Remote Sales jobs
  • Remote Product jobs
  • Remote Data & Analytics jobs
  • Remote People & Talent jobs
  • Remote Writing & Content Creation jobs
  • Remote Finance jobs
  • Remote Legal & Compliance jobs
  • Remote Operations & Admin jobs
  • Remote Data Entry jobs
  • Remote Virtual Assistant jobs
  • Remote Education/Training jobs
  • Remote Healthcare/Clinical jobs
  • Remote Other jobs

Remote jobs by location

  • Work from anywhere jobs
  • Remote jobs in Africa
  • Remote jobs in Asia
  • Remote jobs in Europe
  • Remote jobs in Latin America
  • Remote jobs in Middle East
  • Remote jobs in North America
  • Remote jobs in Oceania
  • All remote jobs →

Relocation & visa sponsorship

  • Visa sponsorship jobs
  • Relocation package jobs
  • Relocate to Europe
  • Relocate to Germany
  • Relocate to Netherlands
  • Relocate to Spain
  • Relocate to Portugal
  • Relocate to Greece
  • Relocate to United Kingdom
  • Relocate to Canada
  • Relocate to Australia
  • Relocate to Sweden
  • Relocate to Switzerland
  • Relocate to Japan
  • Relocate to United Arab Emirates
  • All relocation jobs →

© 2026 RelomoteAboutPrivacyTerms

Contact [email protected] · Built by Mahmoud

Relomote
Remote JobsRelocation Jobs
Add companySaved
Blackbird Interactive logo

Senior Level Designer (4-Month Contract)

Blackbird Interactive
Posted 5 hours ago
🇨🇦Canada🏠Remote💰CA$115.0K–CA$149.5K📁Design
Is this job info correct?

Blackbird Interactive is a creative-fueled, future-driven, independent game studio where the best talent in the industry can find long-term careers to help grow their abilities while working on a wide range of projects, which encompass world-class IPs as well as our own creations across multiple genres. Our studio operates as a remote-first workplace, offering flexible work arrangements. PLEASE NOTE: At this time, we are only able to hire candidates who are legally eligible to work in Canada and reside within Canada. Blackbird Interactive is looking for an experienced Senior Level Designer to help build and deliver high-quality gameplay spaces for an action RPG focused on fast-paced combat, character progression, exploration, and replayability. This role focuses on designing levels, encounters, and environments that create satisfying combat opportunities, reward exploration, and support a wide variety of player builds and abilities. You'll work closely with systems design, combat design, art, narrative, audio, and engineering to create spaces that complement the game's core combat systems while providing strong pacing, readability, and a sense of discovery. The role involves collaborating with leadership to align content with the overall creative vision while owning levels end-to-end, from initial layout and blockout through implementation, iteration, and polish. As a senior designer, you'll be expected to independently solve complex level design problems, provide strong design judgment, and help establish a high quality bar for playable content across the game. Responsibilities Collaborate with combat, systems, narrative, art, engineering, audio, and production to create levels that support the established creative vision and core gameplay pillars Own levels end-to-end, including layouts, blockouts, combat spaces, encounters, traversal, exploration, pacing, and player flow Design engaging combat spaces that support varied enemies, character builds, abilities, positioning, and different approaches to combat Create rewarding exploration through optional paths, secrets, environmental storytelling, and meaningful rewards while maintaining clear navigation and progression Script and implement gameplay events, encounters, objectives, triggers, and environmental interactions directly in engine Test, debug, and iterate on levels using playtest feedback to improve combat flow, difficulty, pacing, readability, and replayability Requirements A minimum of 8 years of game development experience, with significant experience designing and implementing levels for action, RPG, or combat focused games Experience shipping multiple titles, including at least one in a senior or equivalent level design role Proven ability to independently own complex levels from initial concept and blockout through implementation, iteration, and final polish Strong understanding of action RPG level design, including combat spaces, encounter pacing, exploration, progression, player guidance, and replayability Strong hands-on experience with level editing, gameplay scripting, and in-engine implementation, with the ability to prototype, debug, and iterate quickly Strong design judgment, communication, and collaboration skills, with the ability to balance gameplay quality, creative goals, technical constraints, and production realities Pluses Passion for action RPGs centered on combat, character builds, loot, progression, and exploration Experience designing levels for an isometric or elevated gameplay camera, with an understanding of its impact on combat readability, navigation, and composition Experience creating replayable content that supports different character builds, abilities, difficulty levels, or repeated playthroughs Appreciation for systemic combat and how level geometry, enemy composition, hazards, and interactive elements combine to create varied encounters Experience designing dungeons, interconnected environments, procedural or modular level content, or other repeatable gameplay spaces Strong instincts for environmental storytelling, gameplay readability, polish, and identifying opportunities to improve the player experience through iteration

Similar jobs

Similar jobs

Activision logo

Expert Level Designer (Single Player) - Sledgehammer Games

Activision

🇨🇦Canada2 weeks ago
Blackbird Interactive logo

Senior Level Designer (5-month contract)

Blackbird Interactive

🇨🇦Canada2 weeks ago
Prism Engineering Limited logo

Electrical Engineer-in Training/ Designer (Entry Level)

Prism Engineering Limited

🇨🇦Canada3 weeks ago
Devoted Studios logo

Level Designer

Devoted Studios

🇨🇦CanadaJul 28, 2026, 1:06 AM UTC
Hardsuit Labs logo

Level / Game Designer | Concepteur de niveaux / de jeux

Hardsuit Labs

🇨🇦CanadaJul 22, 2026, 5:01 PM UTC
Velan Studios logo

Level Designer (Senior+)

Velan Studios

🇨🇦CanadaJul 15, 2026, 5:32 PM UTC