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Fool's Theory logo

Senior VFX Artist

Fool's Theory
Posted 1 weeks ago
🇵🇱Poland🏠Remote📁Design
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Senior VFX Artist 17 400 PLN - 20 900 PLN gross Apply We usually respond within two weeks About us We are Fool's Theory, a company from Bielsko-Biała in Poland, creators of the game Seven: The Days Long Gone and The Thaumaturge. We are a collective of experienced and creative developers, who share a simple philosophy - we believe that unbridled passion and flexible processes are what makes the perfect combo for crafting great games. We are actively seeking skilled individuals to join our team to work on The Witcher 3: Wild Hunt – Songs of the Past expansion, developed in cooperation with CD PROJEKT RED. Sounds interesting? Get in touch with us! Responsibilities Delivering high-quality visual effects matching artistic vision within technical constraints. Creating and implementing particle effects for characters, environments, gameplay and cutscenes. Maintaining high-quality and optimized VFX in collaboration with Lighting, Material and Tech Art teams. Collaborating with multiple disciplines to create high-quality VFX for gameplay, cinematics and environments. Researching new workflows, tools and techniques to improve and push the quality of real-time VFX. Creating visually engaging and immersive VFX for environments. Delivering assets that fit in the technical budgets. Documenting workflow and communicating relevant information to other teams. Requirements Professional experience creating real-time VFX for games including shipped or completed projects. A strong portfolio that demonstrates VFX creation for games. Expertise in both real-time and baked simulations. Ability to create high quality visual effects consistent with the artistic vision and quality of the project. Experience with creating a wide variety of realistic game-ready visual effects. Experience with in-engine particle systems. Solid understanding of real-time rendering techniques, shaders and lighting. Very good knowledge of 3D packages (3ds Max/Blender), texture authoring software (Photoshop/Substance Designer) and simulation software (Houdini). Good understanding of performance limitations and optimization procedures. Outstanding creativity and attention to detail. Ability to independently plan your own work, search for references and present ideas to stakeholders. Excellent communication and problem solving skills. Fluent in English. We offer Flexible working hours (core hours 10:00-16:00). Possibility to work remotely (from anywhere with a time zone difference of -/+ 2 hours from GMT+1). English language lessons. Working in a group of experienced specialists, often gamedev veterans, who are willing to share their knowledge. Custom tools to automate boring, repetitive stuff. Working with modern tools from leading technology suppliers (e.g. Jetbrains), as well as with our proprietary solutions. Support in industry training courses, conferences and fairs participation. Private medical insurance (Enel-med). Access to MyBenefit platform with a possibility to co-finance a Multisport Card. Psychological support. Department VFX Locations Bielsko-Biała Remote status Fully Remote About Fool's Theory We are Fool’s Theory - a bunch of passionate and creative game developers who share a simple philosophy: we think that letting our enthusiasm run wild and staying flexible with our methods is the perfect recipe for making awesome games. We are constantly looking for experienced and passionate developers to join the crew. If you’ve got what it takes - contact us.

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