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RE

Sr c++ game developer

Realdini
Posted 1 hour ago
🇸🇪Sweden🏠Remote📁Engineering & Development
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Company Description Realdini Studios is an early-stage game development start-up dedicated to creating cutting-edge titles that blend advanced technology with compelling storytelling. The studio focuses on AI-driven narratives and immersive gameplay to deliver distinctive, highly engaging player experiences. Team members collaborate in a fast-paced, creative environment where new ideas and experimentation are strongly encouraged. Led by founder Oscar-Francisco Andreasson Padilla, Realdini Studios is actively building a team of exceptional talent to help shape the future of gaming. Joining Realdini means contributing to innovative projects that aim to redefine the industry, one story at a time.

Role Description The Sr C++ Game Developer Intern will work closely with the engineering and design teams to implement, optimize, and maintain core game systems. Day-to-day responsibilities include writing high-quality C++ code for gameplay features, AI behaviors, and tools, as well as integrating assets and systems into the game engine. The role involves debugging and performance optimization, collaborating on technical design decisions, and reviewing code for reliability and scalability. The intern will also prototype new AI-driven narrative and gameplay concepts, provide technical input on game design, and contribute to documentation and best practices. This is a remote internship role.

Qualifications

  • Strong proficiency in C++ programming for real-time applications, including solid understanding of object-oriented design and memory management.
  • Experience with game engines (e.g., Unreal Engine, Unity with C++ plugins, or custom engines) and familiarity with gameplay systems or tools development.
  • Knowledge of AI techniques relevant to games (state machines, behavior trees, pathfinding, or narrative AI) and interest in AI-driven storytelling.
  • Skills in debugging, profiling, and performance optimization for CPU and memory, with the ability to write clean, maintainable, well-documented code.
  • Understanding of algorithms, data structures, and software architecture principles used in game development.
  • Ability to collaborate effectively in a remote, fast-paced environment, communicate clearly with multidisciplinary teams, and give/receive constructive feedback.
  • Relevant academic background or equivalent experience in Computer Science, Software Engineering, Game Development, or a related field.
  • Bonus: Experience with multiplayer systems, scripting languages, version control (e.g., Git), and prior work on game projects or personal prototypes.

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