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DC

Game UI Artist — Unity

Dark Cloud Games
Posted 7 hours ago
📦Relocation support
🇵🇹Portugal
💰€38.0K–€52.0K📁Design
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Game UI Artist — Unity


Annual Salary

€38,000–€52,000


Location

Lisbon, Portugal | On-site


Employment Type

Full-time | Project in production

Relocation support available


About the Role

Dark Cloud Games is looking for a Game UI Artist to join the development of a complex mobile RPG featuring character collection, turn-based combat, crafting, loot, progression, narrative systems, and map-based navigation.

The role focuses on transforming established systems, prototypes, and art direction into polished, distinctive, and production-ready interfaces.

This is a visual Game UI position. Gameplay logic, data integration, system architecture, and complex C# development are handled by the programming team.


Responsibilities

• Design menus, HUDs, pop-ups, overlays, cards, and other game interfaces

• Translate prototypes and game systems into polished screen compositions

• Create production-ready UI assets, iconography, components, and interaction states

• Assemble and visually refine interfaces directly in Unity

• Create UI animations, transitions, and feedback effects

• Collaborate with programmers during implementation

• Review builds and ensure visual consistency across resolutions and mobile safe areas


Requirements

• Bachelor’s degree (Licenciatura), corresponding to Level 6 in Portugal, is mandatory. Foreign degrees must be officially recognized in Portugal under the DGES degree recognition framework.

• 4+ years of professional experience designing UI for games

• Strong professional portfolio focused on Game UI

• Advanced skills in Photoshop, Illustrator, Figma, or equivalent tools

• Strong understanding of composition, typography, hierarchy, colour, spacing, and readability

• Practical experience integrating UI assets in Unity

• Knowledge of Unity UI, prefabs, scalable sprites, TextMesh Pro, and basic UI animation

• Ability to work autonomously from established systems, prototypes, and art direction

• Availability to work on-site in Lisbon


Nice to Have

• Experience with mobile RPGs, gacha games, JRPGs, or strategy games

• Knowledge of DOTween, After Effects, Spine, sprite optimisation, or UI design systems

• Familiarity with generative AI workflows


About the Project

Development of a complex mobile RPG with interconnected combat, progression, management, character, and narrative systems.


Application

Please send your CV and portfolio to [email protected] or apply directly through LinkedIn.

The portfolio should demonstrate relevant Game UI work, including complete screens, HUDs, menus, component systems, iconography, interaction states, or interfaces implemented in Unity or another game engine.

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