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River AI Inc. logo

Member of Technical Staff, Software Engineer

River AI Inc.
Posted Jun 11, 2026, 10:35 PM UTC
📦Relocation support🛂Visa sponsorship
🇺🇸United States
📁Engineering & Development
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At River, our mission is to create personal AI owned and shaped by each individual. To achieve this, we are rewriting the entire stack from scratch: personal hardware for local inference, bespoke training infrastructure, next-generation UIs, and frontier deep learning research. Who we are We are scientists, engineers, and builders from the industry's top tech companies and AI labs. We bring a proven track record of scaling consumer systems for hundreds of millions of users and architecting the pre-training infrastructure behind today's frontier models. About the Role We are looking for exceptional systems engineers to build the high-performance engines that train our models. Your goal is to make training at River fast, reliable, and massively scalable. You will take ownership of our core infrastructure stack; from writing custom GPU kernels to managing clusters of thousands of nodes, ensuring our researchers can focus on science rather than system bottlenecks. What You’ll Do Architect and deploy fault-tolerant distributed systems for training and inference workloads across clusters with thousands of nodes. Design high-performance kernels to maximize tensor operation efficiency, memory throughput, and networking over InfiniBand/RDMA. Profile systems end-to-end to resolve blockers across hardware, software, data loading pipelines, and collective communication primitives. Partner directly with research scientists to rapidly implement, optimize, and scale experimental model architectures. Skills & Qualifications Minimum Qualifications: Bachelor’s degree in Computer Science, Computer Engineering, or equivalent practical industry experience. Deep expertise in systems-level languages (C, C++, or Rust) with a track record of writing performant, maintainable code. Strong foundation in computer architecture, memory management, and concurrent programming. Exceptional debugging skills, especially when tackling complex, non-deterministic issues in distributed environments. A highly collaborative mindset and a bias for action to push boundaries across the stack. Preferred Qualifications: (We encourage you to apply even if you don't meet all of these) Hands-on experience with modern AI frameworks (e.g., PyTorch, JAX) and tooling for large-scale model training. Deep familiarity with modern GPU architectures (NVIDIA/AMD) and hardware constraints (HBM bandwidth, PCIe limits). A proven track record of shipping and maintaining high-performance distributed systems or low-level software libraries. Logistics & Benefits Location: Palo Alto, California. Compensation: Depending on experience and skills the expected base pay is $200,000 - $420,000 USD per year. Benefits: Comprehensive health, dental, and vision insurance; unlimited PTO; and relocation assistance as needed. Visa Sponsorship: We sponsor visas and are committed to supporting the process for the right candidate.

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