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UT

Software Engineer - C++ Systems

USA Tech Recruit
Posted 4 hours ago
📦Relocation support🛂Visa sponsorship
🇺🇸United States
📁Engineering & Development
Is this job info correct?

We're partnering with a high-growth client in the GPU and systems-software space to help them hire a Software Engineer (C++ Systems). This role sits at the heart of their GPU virtualization technology. It’s a strong fit for someone who enjoys pushing microsecond-level performance boundaries in complex C++ systems and wants to make an impact on low-level GPU infrastructure used at scale.


This would be a full time, onsite position in SF, and they are able to provide TN / Canadian / H-1B visa transfers but not new applications at this time. Relocation packages are also available.


Key Responsibilities:

  • Optimize a high-performance C++ virtualization library for low-latency execution.
  • Investigate advanced topics such as oversubscription, checkpointing, and distributed GPU clusters.
  • Support new hardware architectures with deep, cross-stack systems insight.
  • Perform systems-level debugging in live production environments.
  • Diagnose performance issues in machine-learning workflows across the stack.


Key Qualifications:

  • Exceptional C++ proficiency (Rust expertise also considered, though day-to-day work is in C++).
  • Proven experience building and maintaining low-level systems in production.
  • Strong academic background in Computer Science or a related field (high GPA preferred).
  • Experience with compilers, networking protocols, or kernel-level development.
  • Background in optimizing NIC or C++ performance.
  • Ability to trace and resolve performance bottlenecks through multiple layers of a system.


By applying to this role you understand that we may collect your personal data and store and process it on our systems. For more information please see our Privacy Notice https://eu-recruit.com/wp-content/uploads/2024/07/European-Tech-Recruit-Privacy-Notice-2024.pdf

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