TE
ChromeOS Sustaining & Release Engineer
- Salary
- PLN 160–PLN 180/hrPLN per hour
- Hiring from
- Poland
- Work type
- Remote
- Posted
- Sep 27, 2026
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Project info:
We are looking for an engineer to take care of bug triage, root cause analysis and release engineering for a fleet of ChromeOS hardware used in a large enterprise video-conferencing hardware program. You own the operational lifecycle of release candidates, first-line bug triage and best-effort software mitigation across ChromeOS devices, meeting-room hardware bundles, firmware and AV peripherals.
Responsibilities:
- Own first-line triage of inbound bug reports in the client's issue tracker: classification, priority tagging, component assignment, duplicate identification.
- Perform root cause analysis: extract and parse system logs, crash dumps and trace data; reproduce complex multi-device and peripheral interaction bugs.
- Author, review and submit best-effort software patches for identified defects; verify cherry-picked fixes in release branches.
- Manage release candidate operations end to end: branch cuts, nightly build qualification, RC validation, enforcing release-blocking criteria, publishing sign-off dashboards.
- Meet operational SLAs: P0/P1 initial triage under 4 hours within the US EST shift, P2/P3 under 8 hours, 98% on-time RC sign-off, under 2% production defect escape rate.
- Work daily inside the client's internal engineering infrastructure (code review and repository tooling, internal telemetry and debugging tools, access-management systems) once granted access.
- Contribute to the team's move toward generative AI / agentic workflows in bug triage and release operations, helping identify and automate the manual steps worth automating.
Job requirements:
- Proven, sustained engineering experience in Chromium OS and the Linux kernel: driver debugging, CVE backporting, core subsystem troubleshooting (USB, display pipelines, audio routing, power management).
- Demonstrated experience managing release candidate lifecycles, branch qualification and build pipelines for embedded or OS-level platforms.
- Proficiency in complex system log parsing, crash dump analysis and multi-device interaction debugging.
- Working experience with distributed version control and code review systems (Gerrit, Git) and with enterprise issue-tracking platforms (e.g. Jira or similar).
- Ability to reliably cover a mandatory 4-6 hour daily overlap with US Eastern Time.
- An automation mindset: comfortable using AI-assisted tooling and agentic scripts to speed up your own triage, RCA and release work, rather than doing every step by hand.
Nice to have:
- Direct experience with video-conferencing-room hardware architecture (compute units, AV systems) and peripheral firmware integration (e.g. cameras, soundbars, touch controllers).
- Prior exposure to large, internal monorepo-based engineering ecosystems and OS-vendor source-code overlays, plus SQL, BigQuery or equivalent data-analysis tooling.
- Experience maintaining custom OS distributions, U-Boot-style bootloaders and firmware-update utilities for legacy embedded compute units.
Benefits:
General benefits - depends on the form of employment
- Remote work model
- Referral program with financial bonus
- Life Insurance
- Budget for development (including language courses and others), clear career path with the possibility to gain experience in international environment
- Access to internal Learning Platform with multiple trainings oriented for professional growth
Lifestyle benefits:
- Access to MyBenefit platform (Multisport included)
- Team Building activities
- Charity initiatives
- Working environment promoting diversity and inclusion
Health benefits:
- Private medical care - Platinum Package