2D Artist / Pixel Artist — Remote, Revenue ShareAbout GrindWill
GrindWill is a small indie game studio focused on creating compact, engaging games that players can keep coming back to.
We are a small team, so everyone has a direct impact on the projects we work on. We like testing ideas quickly, improving them through feedback, and keeping the development process practical and collaborative.
About the Project
We are looking for a 2D Artist or Pixel Artist to join us for an upcoming game project with an estimated development period of around three months.
The game’s visual direction has not been limited to one specific technique, so we are open to both traditional 2D art and pixel art. The final direction will be shaped together based on the artist’s portfolio, strengths, and the needs of the project.
Compensation
This is NOT A SALARIED position.
Compensation will be provided through an agreed share of the project’s revenue. Revenue share details, responsibilities, and expectations will be discussed clearly before the collaboration begins.
How We Work
This is a fully remote collaboration.
There are no fixed working hours, and you can organize your schedule however you prefer. The important part is communicating with the team and completing agreed tasks by their deadlines.
You may work independently, freelance, study, or already have another job. We do not require exclusivity or a specific employment background. Applications will mainly be evaluated based on portfolio quality, relevant experience, and how well your style fits the project.
Responsibilities
What We Are Looking For
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