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59 Pines logo

Remote iOS Developer

59 Pines
Posted 3 hours ago
🌍Probably Worldwide🏠Remote📁Engineering & Development
Is this job info correct?

We're hiring an iOS Developer to own our native iPhone app — Swift, SwiftUI/UIKit, App Store — not a web frontend or React Native seat. Summary Flexible Title: Can tailor to reflect your skills & experience. Flexible Time: Can do full-time, part-time, side-gig (off-hours), or fractional (contract). Flexible Commitment: Can do short-term, long-term, or intermittent. Native iOS required. Swift is the job. This is not a web, React, or React Native role. Why so flexible? We're a FUNDED startup racing to launch end of Q3 2026. That gives us just 3 months to stack features while raising additional working capital. Feel free to jump in, help us ship, then bounce >> or stick around. A successful launch translates into lots of permanent jobs for those that want them. We're also interested in long-term "side gig" relationships, if that's what you're into—in our experience, a few expert hours often beat full-time learning-curve hours. About Us We're a credible, funded, remote-first startup backed by a growing team. We're pre-launch and moving fast. About The Role This is a native iOS seat. If your day-to-day is React, Vue, or a browser, this is not your posting — we have separate web roles for that. We need someone who ships on Apple's stack: Swift, SwiftUI and/or UIKit, Xcode, TestFlight, and the App Store. You'll own screens, navigation, app lifecycle, device APIs, and the polish that makes an iPhone app feel native. We have a working product and a real engineering team; you won't be inventing the company, you'll be owning the iOS client. This is ideal for someone with 2–5+ years of shipped iOS (App Store or enterprise) who wants startup ownership without becoming a full-stack web generalist. Compensation Up to $140,000 max total annual compensation in Tier 1 cities; cash and equity components to be negotiated. Given the flexible commitment model, comp will be structured accordingly — fractional or hourly arrangements welcome. What You'll Do in Your First 7 Days You've gotten the iOS project building in Xcode and submitted your first PR You've reviewed app structure, navigation, and how we talk to APIs You've attended your first engineering standup and know how the team communicates You've shipped (or nearly shipped) a small native screen, fix, or polish pass The team knows who you are, why you're here, and how you'll work together What You'll Do Ongoing Build native iOS — Swift screens, components, and flows in SwiftUI and/or UIKit Ship through Apple's pipeline — TestFlight, signing, App Store review, and release notes Own device-side reality — lifecycle, permissions, offline/poor network, and the details that make it feel like an iPhone app Integrate with our APIs — you consume backends; you are not the web frontend or the primary backend owner Keep the app healthy — tests, crash hygiene, and code the next iOS person can change Participate in code reviews — review iOS PRs and learn from reviews of yours What We're Looking For Must-haves: 2–5+ years building native iOS in Swift (UIKit and/or SwiftUI) that real people used — App Store, TestFlight, or enterprise Comfortable in Xcode: project setup, debugging, simulators, and shipping a build Can read an existing iOS codebase and add to it without rewriting everything in a new framework Understand iOS fundamentals: app lifecycle, Auto Layout or SwiftUI layout, networking from the client, Git Strong async communicator — clear PR descriptions and you flag blockers early Nice-to-have: A live App Store link or GitHub you can point us to Combine, Core Data / SwiftData, push notifications, or in-app purchases Bootcamp, CS degree, or self-taught — we care about what you've shipped on iOS, not how you learned it Comfortable in fast-moving, ambiguous environments What You're NOT Not a web frontend role — React, Vue, Angular, and CSS are a different posting Not React Native or Flutter — we need native Swift, not a cross-platform wrapper Not a backend / full-stack hire — you call APIs; you don't own the server or the web app Not a junior "any language" developer — we need someone who already ships iOS

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