Relomote
Remote JobsRelocation Jobs
Add companySaved
Relomote

Relomote is a job board for remote, hybrid, and relocation jobs — every listing AI-classified for the countries it actually hires from, or the visa and relocation support it offers.

LinkedInCrunchbase

Remote jobs by category

  • Remote Engineering & Development jobs
  • Remote Customer Support jobs
  • Remote Design jobs
  • Remote Marketing jobs
  • Remote Sales jobs
  • Remote Product jobs
  • Remote Data & Analytics jobs
  • Remote People & Talent jobs
  • Remote Writing & Content Creation jobs
  • Remote Finance jobs
  • Remote Legal & Compliance jobs
  • Remote Operations & Admin jobs
  • Remote Data Entry jobs
  • Remote Virtual Assistant jobs
  • Remote Education/Training jobs
  • Remote Healthcare/Clinical jobs
  • Remote Other jobs

Remote jobs by location

  • Work from anywhere jobs
  • Remote jobs in Africa
  • Remote jobs in Asia
  • Remote jobs in Europe
  • Remote jobs in Latin America
  • Remote jobs in Middle East
  • Remote jobs in North America
  • Remote jobs in Oceania
  • All remote jobs →

Relocation & visa sponsorship

  • Visa sponsorship jobs
  • Relocation package jobs
  • Relocate to Europe
  • Relocate to Germany
  • Relocate to Netherlands
  • Relocate to Spain
  • Relocate to Portugal
  • Relocate to Greece
  • Relocate to United Kingdom
  • Relocate to Canada
  • Relocate to Australia
  • Relocate to Sweden
  • Relocate to Switzerland
  • Relocate to Japan
  • Relocate to United Arab Emirates
  • All relocation jobs →

© 2026 RelomoteAboutPrivacyTerms

Contact [email protected] · Built by Mahmoud

Relomote
Remote JobsRelocation Jobs
Add companySaved
Blackbird Interactive logo

Senior Audio Designer (5-month contract)

Blackbird Interactive
Posted Jun 25, 2026, 10:00 AM UTC
🇨🇦Canada🏠Remote📁Design
Is this job info correct?

Blackbird Interactive is a creative-fueled, future-driven, independent game studio where the best talent in the industry can find long-term careers to help grow their abilities while working on a wide range of projects, which encompass world-class IPs as well as our own creations across multiple genres. Our studio operates as a remote-first workplace, offering flexible work arrangements. At this time, we are only able to hire candidates who are legally eligible to work in Canada and reside within Canada. Blackbird Interactive is looking for an experienced Senior Audio Designer to help create and deliver a high-quality audio experience for a third-person military tactical shooter. This role focuses on designing, implementing, and refining interactive audio that supports tactical decision-making, squad-based gameplay, immersion, and player feedback while reinforcing the authenticity and intensity of modern military operations. You'll work closely with design, animation, engineering, and production to create audio that enhances gameplay readability, supports player actions, and brings the game world to life. The role involves collaborating with leadership to align audio content with the overall creative vision, while owning audio features and content from concept through implementation, iteration, and polish. If you enjoy crafting impactful gameplay audio, building immersive soundscapes, and creating memorable player experiences through sound, this role could be a great fit for you. Responsibilities Collaborate with design, engineering, animation, and production to support and implement the established creative vision, identifying opportunities where audio can improve player experience, immersion, and gameplay clarity Work within production schedules and constraints, creating and implementing audio content in a timely and iterative manner while communicating risks, dependencies, and technical requirements Design, create, edit, and implement sound effects for gameplay systems, weapons, characters, environments, vehicles, and scripted events Develop and maintain interactive audio systems that support player feedback, combat readability, navigation, squad coordination, and overall gameplay experience Implement audio directly in-engine using established tools and middleware, ensuring content functions reliably across gameplay scenarios and platforms Test, debug, and iterate on audio content regularly, identifying and resolving issues related to mix, clarity, performance, implementation, and player comprehension Respond constructively to feedback, refining audio assets, implementation, and mix balance to improve immersion, readability, and overall quality Help establish and maintain audio quality standards, best practices, and implementation workflows across the project Requirements A minimum of 5 years of experience contributing to game development, with a strong focus on audio design, dynamic mixing, and technical audio implementation Experience shipping at least one title, ideally within the action, shooter, or military gameplay space Expertise in at least one major DAW (e.g., ProTools, Reaper) Experience recording, editing, implementing, and iterating on voice-over content to support narrative, gameplay, and cinematic experiences Demonstrated ability to create, implement, and polish high-quality game audio from concept through final delivery Experience working with audio middleware (such as Wwise) and integrating audio content within Unreal Engine Strong understanding of interactive audio design principles, including player feedback, spatial audio, mixing, and gameplay readability Comfort working independently on assigned content, managing tasks, iterating on feedback, and solving implementation challenges in a production environment Strong collaboration and communication skills, including the ability to work closely with designers, animators, artists, engineers, and production partners Pluses A passion for military fiction, tactical shooters, and squad-based gameplay Experience designing and implementing weapon audio, Foley, character movement, vehicle audio, or combat-focused gameplay systems Experience with task tracking software (such as Jira) and AAA production methods Appreciation for how sound supports tactical awareness, player decision-making, and environmental storytelling Interest in cinematic mission design and how audio can enhance pacing, tension, and dramatic moments Curiosity about how audio, animation, AI, and gameplay systems work together to create cohesive, memorable player experiences

Similar jobs

Similar jobs

Computershare logo

Senior Designer

Computershare

🇨🇦Canada2 hours ago
TD

Solutions Design IT Specialist

Td

🇨🇦Canada2 hours ago
NE

Production Graphic Designer, Team Apparel

Newbalance

🌍Canada, United States2 hours ago
Talentmanagementsolution logo

Business Development Representative

Talentmanagementsolution

🇨🇦Canada1 hour ago
Genpt logo

Account Representative

Genpt

🌍Canada, United States1 hour ago
Tas Uhg logo

Office Manager 2373037 | Richmond, British Columbia

Tas Uhg

🇨🇦Canada1 hour ago