We are looking for an experienced Encounters Game Designer with a passion for sandbox action games and good experience in Unity, ready to own the design and collaborate with other departments for implementation.
Requirements
4+ years of experience in Game Design with AA+/Double-I projects
2+ years of experience in Unity
Passionate about Third Person action, sandbox games
Experience with multiplatform projects (including consoles and mobile)
Experience in writing design documentation and a deep understanding of encounter design principles
Experience in features implementation in Unity
Excellent communication skills, both written and verbal English
Able to communicate knowledge and ideas (flowcharts, feature specs, data reports, etc.) to team members
Responsibilities
Creating encounters design documentation
Working with Unity to implement encounters
Working with other departments to add new mechanics and content for encounters
Balancing and fine-tuning encounters
Would Be a Plus
Understanding of the sandbox action core audience
Excellent communication and collaborative problem-solving skills
Fluent in English
Released multi-platform projects
What We Offer
Working within a team with well-established pipelines;
Close collaboration with art and technical departments;
Participation in the development of complex hard surface solutions (architecture, machinery, destruction systems);
Fast hiring and clear process;
20 Paid Vacation Days;
10 Paid Sick Leave Days;
Regular salary reviews;
Personal Development Plan for clear growing of skills;
Accountant support;
Comfortable Office Location and the ability to work remotely;
Corporate English lessons;
Advanced training: compensation of 50% of the cost of training courses, and video courses;
Career Path and Mentorship Program;
Referral internal Program: Active Program with Great Bonuses;
Community of people who understand your game passion.
ATTENTION: Pingle Studio DOES NOT HIRE from the Russian Federation.