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MG

Unity Engineer

MorpheusZ Games
Posted 3 hours ago
🇪🇬Egypt🏠Remote📁Engineering & Development
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Description:

The team behind Time Master (https://store.steampowered.com/app/1486080/Time_Master/) is working on a new ambitious unannounced title. We’re looking for a Unity Engineer to join us in our journey.


Responsibilities include:

  • Develop gameplay mechanics
  • Develop in-engine tools for designers and artists
  • Integrate 3rd-party tools
  • Assemble assets and components into game-ready prefabs


As a small studio, we’re looking for people who can put on multiple hats. Ability to take on additional shader development or game design responsibilities is a plus.


Requirements:

  • Passion for desktop gaming
  • Strong command of English
  • Available 40 hours per week
  • Strong knowledge of Unity
  • Good knowledge of C#
  • An Itch.io portfolio


Please include a link to your portfolio in your linkedin profile.


Why MorpheusZ Games:

  • Great work environment.
  • Fully remote and flexible hours. Work wherever you want whenever you want.
  • Zero-crunch policy. You’ll never be expected to put in more hours beyond the agreed upon minimum.
  • Opportunity to learn and grow: We’re a small studio. You’ll be able to put on multiple hats and learn various aspects of game production.
  • Creative independence: we exclusively build our own IP. Our loyalty is 100% to our players.


This full-time hourly contract role.

Egypt pay range: Hourly: 124 LE - 174 LE

Monthly (est.): 21,824 LE - 30,624 LE

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