IC
- Hiring from
- Ukraine
- Work type
- Remote
- Posted
- Sep 27, 2026
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ICONIC21 is a premier provider of live dealer and casino games, delivering a diverse and immersive portfolio for global markets. We create high-quality gaming experiences focused on innovation, reliability, and strong visual appeal.
We are building an Unreal Engine application: a real-time MetaHuman person talks to players, replies with synthesized voice and lip-sync, and performs game-related actions. We need realistic interiors, not stylized game levels. The ideal match is someone from archviz who can build photoreal interiors in UE5.
Requirements
We are building an Unreal Engine application: a real-time MetaHuman person talks to players, replies with synthesized voice and lip-sync, and performs game-related actions. We need realistic interiors, not stylized game levels. The ideal match is someone from archviz who can build photoreal interiors in UE5.
Requirements
- A portfolio of photorealistic interiors / rooms in UE5
- Nanite, Lumen, Quixel Megascans / Fab / Bridge
- Master materials / PBR, lighting, modeling (Blender / Maya / 3ds Max)
- Build branded studios / casino interiors in Unreal for photorealism
- Author master materials / PBR, lighting (Lumen, HDRI), set dressing
- Optimize for runtime (Nanite, LODs) on the target hardware
- Archviz / architectural visualization, interior visualization
- ZBrush (hard-surface / props), Substance Designer / Painter
- Modular environment / blockout experience and LOD optimization
- A focus on visual quality, high-end hardware
- Collaboration with the TA and Unreal developer on a unified product look
- Challenging and exciting tasks, and all the needed tools to achieve them.
- A real opportunity for professional growth in a team of professionals.
- 21 days of vacation, 5 flexible days for your needs, 15 sick leave days.
- National holidays according to the official calendar.
- Individual benefit limit to support your health and wellness needs.