IC

3D Environment Artist

Hiring from
Ukraine
Work type
Remote
Posted
Sep 27, 2026
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ICONIC21 is a premier provider of live dealer and casino games, delivering a diverse and immersive portfolio for global markets. We create high-quality gaming experiences focused on innovation, reliability, and strong visual appeal.
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We are building an Unreal Engine application: a real-time MetaHuman person talks to players, replies with synthesized voice and lip-sync, and performs game-related actions. We need realistic interiors, not stylized game levels. The ideal match is someone from archviz who can build photoreal interiors in UE5.
Requirements
  • A portfolio of photorealistic interiors / rooms in UE5
  • Nanite, Lumen, Quixel Megascans / Fab / Bridge
  • Master materials / PBR, lighting, modeling (Blender / Maya / 3ds Max)
Responsibilities
  • Build branded studios / casino interiors in Unreal for photorealism
  • Author master materials / PBR, lighting (Lumen, HDRI), set dressing
  • Optimize for runtime (Nanite, LODs) on the target hardware
Nice to have
  • Archviz / architectural visualization, interior visualization
  • ZBrush (hard-surface / props), Substance Designer / Painter
  • Modular environment / blockout experience and LOD optimization
Working conditions
  • A focus on visual quality, high-end hardware
  • Collaboration with the TA and Unreal developer on a unified product look
What we offer:
  • Challenging and exciting tasks, and all the needed tools to achieve them.
  • A real opportunity for professional growth in a team of professionals.
  • 21 days of vacation, 5 flexible days for your needs, 15 sick leave days.
  • National holidays according to the official calendar.
  • Individual benefit limit to support your health and wellness needs.

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