Physicl builds the training data layer for Physical AI — high-fidelity, physics-tagged 3D scenes and assets that robotics and foundation model teams use to simulate and understand the real world. The platform is already used in production by teams at Meta, DeepMind, and World Labs, and every asset that ships passes through Physicl's global network of 3D specialists and physics reviewers before it goes live.
We're growing that network, and looking for freelance 3D Environment Artists who build tightly optimized, game-ready interior and warehouse scenes — not traditional "hero shot" architectural visualization.
This is project-based freelance work, not a full-time position. You're paid per completed, quality-approved scene, with a consistent pipeline of ongoing work for artists who pass review reliably.
What you'll do:
Build simulation-ready 3D environments in 3ds Max against a locked technical specification — optimized geometry and physically-based materials, structured the way our pipeline requires. This is game-engine discipline, not cinematic rendering.
What you'll need:
Our hiring process:
Email: [email protected]
Senior UI/UX Designer
Ua
Brand Designer
Endeavor
🌍 We’re Hiring: Ukrainian–English Medical & Legal Interpreters | Remote
glocco®
Ukrainian Team Lead
SME Careers
Senior Software Engineer
Delvee
Senior Direct-Response Copywriter & Creative Strategist | YouTube Ads
Ad-Lab