Game Director
- Salary
- €80K–€90K
- Hiring from
- Sweden
- Work type
- Hybrid
- Posted
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Are you a proven game leader with a passion for multiplayer experiences, systems-driven gameplay and building teams around a clear creative vision?
We're working with an ambitious AAA game studio seeking a Game Director to help shape and lead the next phase of development on a large-scale multiplayer title. This is a highly influential leadership role, responsible for defining the gameplay vision, guiding creative direction and ensuring the team delivers a compelling, commercially successful player experience.
About The Role
As Game Director, you will be responsible for defining and championing the game's core vision, ensuring gameplay systems, progression, player experience and long-term engagement all work together to create a cohesive and memorable product.
You'll work closely with Creative Leadership, Production, Design and Discipline Leads to align the team around a shared direction, balancing creative ambition with production realities, player feedback and commercial goals.
This is a hands-on role. We're looking for someone who enjoys spending time in the game, understanding the player experience first-hand and helping teams make confident decisions around gameplay, systems, quality and scope.
You'll act as a key decision-maker while fostering an environment where expertise is shared, ideas are challenged constructively and teams remain aligned around a common goal.
What You'll Do
Creative Vision & Game Direction
- Define and communicate the game's core gameplay vision, pillars and player fantasy.
- Champion the overall player experience across gameplay, progression and long-term engagement.
- Ensure alignment across disciplines around a shared creative direction.
- Maintain a clear and compelling vision throughout development.
Gameplay & Systems Leadership
- Guide the development of gameplay systems, features and mechanics.
- Review and provide direction on core gameplay design decisions.
- Shape session structure, progression, risk versus reward systems and long-term retention mechanics.
- Help establish quality benchmarks for gameplay, combat, onboarding and game feel.
- Drive continuous improvement through iteration and testing.
Multiplayer Design Strategy
- Oversee the balance and relationship between competitive and cooperative gameplay systems.
- Ensure gameplay experiences remain rewarding, fair and highly replayable.
- Evaluate how progression, economies, matchmaking and player behaviour interact with the overall experience.
- Support decisions that strengthen engagement and long-term player retention.
Data-Informed Development
- Use insights from:
- Analytics
- Internal playtests
- User research
- External testing
- Community feedback
- Identify opportunities to improve player experience and product performance.
- Promote evidence-based decision making without losing sight of creative vision.
Leadership & Collaboration
- Partner closely with Producers, Directors and Discipline Leads.
- Align creative goals with development realities and project priorities.
- Facilitate productive discussions across multiple teams and stakeholders.
- Create clarity when teams face ambiguity or competing priorities.
- Help teams navigate difficult trade-offs around scope, quality and timelines.
Live Product & Business Strategy
- Collaborate with publishing, community and commercial teams on long-term product strategy.
- Contribute to post-launch planning and content roadmaps.
- Support sustainable growth and player retention strategies.
- Balance player value with commercial objectives.
Team Development & Mentorship
- Mentor and support senior designers and creative leaders.
- Encourage ownership and accountability throughout the team.
- Foster a culture of collaboration, feedback and continuous learning.
- Help build and maintain high-performing multidisciplinary teams.
Communication & Advocacy
- Represent the game's vision to internal and external stakeholders.
- Communicate strategic direction clearly across all levels of the organisation.
- Support discussions with publishing partners and external stakeholders where required.
- Act as an ambassador for the project's creative direction.
What We're Looking For
Essential Experience
- Significant professional experience in game development.
- Experience in a senior creative, design or game leadership position.
- Experience shipping at least one multiplayer title.
- Proven ownership of gameplay systems, creative direction or overall game vision.
- Experience leading multidisciplinary teams through production.
Game Design Expertise
- Strong systems design background.
- Deep understanding of:
- Progression systems
- Game economies
- Risk and reward mechanics
- Session design
- Retention systems
- Long-term player engagement
- Ability to evaluate gameplay at both strategic and detailed levels.
Multiplayer Knowledge
- Strong understanding of multiplayer game development.
- Knowledge of player behaviour, telemetry and live-service design principles.
- Experience incorporating testing and feedback into design decisions.
- Appreciation for social systems and competitive player dynamics.
Leadership & Communication
- Exceptional communication and stakeholder management skills.
- Ability to align diverse teams around a shared vision.
- Comfortable making difficult decisions when required.
- Strong collaborative leadership style.
- Ability to balance confidence with openness to feedback and expertise from others.
Delivery Mindset
- Experience balancing creativity with production constraints.
- Strong prioritisation and decision-making abilities.
- Comfortable navigating ambiguity and changing project requirements.
- Able to drive projects forward while maintaining quality standards.
Desirable Experience
Experience in any of the following areas would be advantageous:
- Multiplayer shooters or competitive action games.
- PvP, PvE or hybrid multiplayer experiences.
- Extraction-style gameplay systems.
- Live-service game development and post-launch operations.
- Progression systems, rewards and in-game economies.
- Unreal Engine development environments.
- Console and PC game development.
- Matchmaking and player retention systems.
- User research, analytics and player insights.
- Large-scale testing phases including alpha, beta or soft launch.
- Mentoring senior designers or design leadership teams.
- External presentations to partners, publishing stakeholders or player communities.
Success In This Role
- The project maintains a clear and compelling gameplay vision.
- Teams are aligned around common creative goals.
- Gameplay systems deliver meaningful and engaging player experiences.
- Development decisions balance creativity, quality and production realities.
- Testing and player feedback lead to measurable product improvements.
- The game is positioned for long-term player engagement and commercial success.
Why Join?
- Play a key role in shaping an ambitious AAA multiplayer title.
- Influence the creative direction of a major project.
- Work alongside experienced developers across multiple disciplines.
- Help build scalable systems that support both launch and long-term success.
- Significant ownership, visibility and impact.
- Opportunity to lead and mentor talented teams in a collaborative environment.
Location: Malmö, Sweden
Work Model: Hybrid, 4 days a week onsite
Level: Senior Leadership
Salary Range: €80,000-€90,000 EUR per annum
