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Game Director

Salary
€80K–€90K
Hiring from
Sweden
Work type
Hybrid
Posted

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Are you a proven game leader with a passion for multiplayer experiences, systems-driven gameplay and building teams around a clear creative vision?


We're working with an ambitious AAA game studio seeking a Game Director to help shape and lead the next phase of development on a large-scale multiplayer title. This is a highly influential leadership role, responsible for defining the gameplay vision, guiding creative direction and ensuring the team delivers a compelling, commercially successful player experience.


About The Role

As Game Director, you will be responsible for defining and championing the game's core vision, ensuring gameplay systems, progression, player experience and long-term engagement all work together to create a cohesive and memorable product.

You'll work closely with Creative Leadership, Production, Design and Discipline Leads to align the team around a shared direction, balancing creative ambition with production realities, player feedback and commercial goals.


This is a hands-on role. We're looking for someone who enjoys spending time in the game, understanding the player experience first-hand and helping teams make confident decisions around gameplay, systems, quality and scope.

You'll act as a key decision-maker while fostering an environment where expertise is shared, ideas are challenged constructively and teams remain aligned around a common goal.


What You'll Do

Creative Vision & Game Direction

  • Define and communicate the game's core gameplay vision, pillars and player fantasy.
  • Champion the overall player experience across gameplay, progression and long-term engagement.
  • Ensure alignment across disciplines around a shared creative direction.
  • Maintain a clear and compelling vision throughout development.


Gameplay & Systems Leadership

  • Guide the development of gameplay systems, features and mechanics.
  • Review and provide direction on core gameplay design decisions.
  • Shape session structure, progression, risk versus reward systems and long-term retention mechanics.
  • Help establish quality benchmarks for gameplay, combat, onboarding and game feel.
  • Drive continuous improvement through iteration and testing.


Multiplayer Design Strategy

  • Oversee the balance and relationship between competitive and cooperative gameplay systems.
  • Ensure gameplay experiences remain rewarding, fair and highly replayable.
  • Evaluate how progression, economies, matchmaking and player behaviour interact with the overall experience.
  • Support decisions that strengthen engagement and long-term player retention.


Data-Informed Development

  • Use insights from:
  • Analytics
  • Internal playtests
  • User research
  • External testing
  • Community feedback
  • Identify opportunities to improve player experience and product performance.
  • Promote evidence-based decision making without losing sight of creative vision.


Leadership & Collaboration

  • Partner closely with Producers, Directors and Discipline Leads.
  • Align creative goals with development realities and project priorities.
  • Facilitate productive discussions across multiple teams and stakeholders.
  • Create clarity when teams face ambiguity or competing priorities.
  • Help teams navigate difficult trade-offs around scope, quality and timelines.


Live Product & Business Strategy

  • Collaborate with publishing, community and commercial teams on long-term product strategy.
  • Contribute to post-launch planning and content roadmaps.
  • Support sustainable growth and player retention strategies.
  • Balance player value with commercial objectives.


Team Development & Mentorship

  • Mentor and support senior designers and creative leaders.
  • Encourage ownership and accountability throughout the team.
  • Foster a culture of collaboration, feedback and continuous learning.
  • Help build and maintain high-performing multidisciplinary teams.


Communication & Advocacy

  • Represent the game's vision to internal and external stakeholders.
  • Communicate strategic direction clearly across all levels of the organisation.
  • Support discussions with publishing partners and external stakeholders where required.
  • Act as an ambassador for the project's creative direction.


What We're Looking For

Essential Experience

  • Significant professional experience in game development.
  • Experience in a senior creative, design or game leadership position.
  • Experience shipping at least one multiplayer title.
  • Proven ownership of gameplay systems, creative direction or overall game vision.
  • Experience leading multidisciplinary teams through production.


Game Design Expertise

  • Strong systems design background.
  • Deep understanding of:
  • Progression systems
  • Game economies
  • Risk and reward mechanics
  • Session design
  • Retention systems
  • Long-term player engagement
  • Ability to evaluate gameplay at both strategic and detailed levels.


Multiplayer Knowledge

  • Strong understanding of multiplayer game development.
  • Knowledge of player behaviour, telemetry and live-service design principles.
  • Experience incorporating testing and feedback into design decisions.
  • Appreciation for social systems and competitive player dynamics.


Leadership & Communication

  • Exceptional communication and stakeholder management skills.
  • Ability to align diverse teams around a shared vision.
  • Comfortable making difficult decisions when required.
  • Strong collaborative leadership style.
  • Ability to balance confidence with openness to feedback and expertise from others.


Delivery Mindset

  • Experience balancing creativity with production constraints.
  • Strong prioritisation and decision-making abilities.
  • Comfortable navigating ambiguity and changing project requirements.
  • Able to drive projects forward while maintaining quality standards.


Desirable Experience

Experience in any of the following areas would be advantageous:

  • Multiplayer shooters or competitive action games.
  • PvP, PvE or hybrid multiplayer experiences.
  • Extraction-style gameplay systems.
  • Live-service game development and post-launch operations.
  • Progression systems, rewards and in-game economies.
  • Unreal Engine development environments.
  • Console and PC game development.
  • Matchmaking and player retention systems.
  • User research, analytics and player insights.
  • Large-scale testing phases including alpha, beta or soft launch.
  • Mentoring senior designers or design leadership teams.
  • External presentations to partners, publishing stakeholders or player communities.


Success In This Role

  • The project maintains a clear and compelling gameplay vision.
  • Teams are aligned around common creative goals.
  • Gameplay systems deliver meaningful and engaging player experiences.
  • Development decisions balance creativity, quality and production realities.
  • Testing and player feedback lead to measurable product improvements.
  • The game is positioned for long-term player engagement and commercial success.


Why Join?

  • Play a key role in shaping an ambitious AAA multiplayer title.
  • Influence the creative direction of a major project.
  • Work alongside experienced developers across multiple disciplines.
  • Help build scalable systems that support both launch and long-term success.
  • Significant ownership, visibility and impact.
  • Opportunity to lead and mentor talented teams in a collaborative environment.


Location: Malmö, Sweden

Work Model: Hybrid, 4 days a week onsite

Level: Senior Leadership

Salary Range: €80,000-€90,000 EUR per annum

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