We're on the lookout for an Intern Product Designer to join our Product Design team. Your main focus will be to learn, under the guidance of a mentor, how to design useful apps in Figma/AI and how to turn those designs into working prototypes with the help of AI tools. We work with well-established companies and sometimes with startups in their early stages, which makes the job full of variety. You will have your own mentor who will help you onboard and upskill, and you'll be on a commercial project from day one. This is a new kind of internship for us. Next to the classic design craft, you'll spend a lot of time building and not only drawing, so that what you hand over is a link to something that works and not just a Figma file. Start Date: ASAP Time: approx. 6 hours/day (part-time), for 3 months with possibility of extension for another 3 months Work mode: remote or hybrid (Wrocław office available) Contract & Compensation: 4300 zł brutto UZL (Prefer a B2B setup? Let's talk!) Who we’re looking for: You have a basic background in design and a portfolio to show us (no commercial projects required) You have basic knowledge of Figma You've already used AI to turn a design idea into something that actually runs, even if it was only an experiment for yourself (nothing commercial required, projects that never shipped are totally fine) You know what tools like Claude Code, Cursor, v0 or Lovable are for and you've played with at least one. We don't expect you to have mastered them, you'll learn the rest here You can say why something looks the way it does, not just that it looks good You're proactive, and open to feedback You're eager to learn and grow You speak Polish at a C1 and English at a C1 level (it's a must) You have student status Bonus points if you: A project in your portfolio we can open at a link, not just look at You're a student or graduate of graphic design, product design, or a similar creative field Any exposure to UI or UX principles Experience in branding, marketing design, or any visual design discipline Adobe Photoshop / Illustrator / After Effects, Webflow, Jitter, Framer, Make (or alternatives) What you’ll learn - here's what to expect: You'll work with a mentor on a real commercial project, experiencing the full process from idea to execution Your mentor will onboard you, assign tasks, support your progress, and review your work You'll design in Figma and turn your designs into working prototypes, most often with Claude Code You'll receive real, meaningful tasks, not just design support work You may join client meetings and even present your work, with mentor support You'll get exposure to the scrum process and learn how to work closely with developers and Product Owners After some time, there's a possibility of moving to a different project Throughout the internship, you'll receive continuous feedback and support from our entire design team Recruitment Process: CV and Portfolio Review Design Task Phone Call with Our Recruiter (15 min) Technical/Soft Skills Interview with Your Future Mentor and Department Head (includes live task review) (1.5h) Decision and Feedback 🥳 Perks & Benefits: Paid 3-month internship with real responsibilities Option to extend the cooperation Path toward a Junior Product Designer role Regular feedback, mentoring, and shadowing opportunities Access to our internal Delivery Talks, Design Talks, and Tech Talks A friendly, feedback-driven culture where you can ask anything and grow fast If you’re looking for a place to truly learn what Product Design is all about - through practice, with real projects and the support of a mentor - this internship might be a perfect fit.
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