- Hiring from
- Netherlands
- Work type
- Hybrid
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Just graduated or looking for your first production role? Love games, keeping things on track, and curious about AI? This one’s for you.
At Maxymum we build AI-powered tools for game developers. Our software works inside the engine and in the browser. Modulo Interactive is our sister game studio, run by a senior team. As Junior Producer you’ll support the CEO and senior team and help keep production running across both companies.
- Support leadership. Prepare meetings, take notes and action points, follow up, and help manage calendars and priorities.
- Keep the production rhythm. Help with planning, sprint boards, milestone tracking, stand-ups and status updates.
- Connect people. Be the link between developers, leadership, partners and external contacts.
- Give work structure. Draft reports, pitch materials, schedules, budgets and partner updates.
- Work directly with the founders. You’ll be close to deals, planning, hiring and launches.
- Games, AI and business in one job. No two weeks look the same.
- A small team where your work matters. No layers of management between you and the decisions.
- Room to grow. You get real responsibility early, with experienced producers coaching you.
What matters most:
- You’re highly organised. You keep track of many tasks at once and don’t let anything drop.
- You think critically. You question plans, priorities and timelines instead of just following them.
- You communicate clearly. In writing and in person, in fluent English.
- You put AI first, with judgment. You use AI tools every day, and you check what they produce.
- You love automating things. If you’ve done something twice by hand, you’re already building a template for it.
- You’re a team player. You keep others informed, ask for help when you need it, and handle confidential information with care.
Nice to have:
- Experience with tools such as Jira, Notion, Miro or Google Workspace.
- Familiarity with agile or scrum.
- An understanding of how games are made, from concept to release.
- Previous work experience, such as a job, internship, student team or side project.
- Dutch is a plus, not a requirement.
You don’t need previous work experience. If you’re a recent graduate in game development, production, (creative) business or a related field, we’d love to hear from you.
- Location: Hybrid with an office in Utrecht: 3 days in office, 2 from home.
- Hours: full-time (40h).
- Salary: 2600 - 3200 eu / month.
- Work permit: You must already be allowed to work in the Netherlands.
