Overview We’re looking for a talented Network Programmer to help build the online backbone of FIFA Heroes . You’ll design and implement scalable multiplayer systems that keep players connected, competitive, and engaged worldwide. From real-time matches to social features and live events, your code will make the game come alive in players’ hands. Responsibilities Develop, optimize, and maintain real-time multiplayer gameplay systems (matchmaking, lobbies, session management). Implement client-server communication with efficiency, security, and low latency in mind. Collaborate with gameplay, backend, and UI teams to integrate online features seamlessly. Debug and profile network performance, identifying and fixing lag, desync, and packet loss issues . Work closely with platform teams (iOS/Android/console) to ensure compliance with certification requirements. Support live operations with tools and systems for events, leaderboards, and updates . Stay current with networking trends, libraries, and best practices in multiplayer gaming. Requirements Strong proficiency in Unity C# and networking APIs. Experience with UDP/TCP socket programming, client-server architecture, and REST/gRPC APIs . Solid understanding of multithreading, synchronization, and latency compensation techniques . Familiarity with network security , including encryption and cheat prevention. Prior experience shipping a real-time multiplayer game (mobile or console). Strong debugging skills and comfort with performance profiling tools. Highly skilled with Photon Fusion 2 Knowledge of cloud services (AWS, Azure, Google Cloud, Photon Fusion 2 ) and scalability challenges. Experience working with platform networking systems such as PlayStation Network, Xbox Live, Nintendo Online, and Unity Dedicated Servers. Collaborative mindset, excellent communication, and love for football is a plus! Nice to Have Experience with Unity networking frameworks. Familiarity with PlayFab for matchmaking/game servers. Interest in football, esports, or competitive multiplayer experiences .
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