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Level Designer (ААА)
Volmi – A Virtuos Studio , Posted today
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Senior
Full time
Negotiable
Remote, Kyiv
Volmi — A Virtuos Studio is an outsourcing company that specializes in game development and game content creation. Over the past 9 years, we have successfully completed over a thousand different projects and have gained considerable experience in creating 2D and 3D art, as well as developing turnkey games. Since 2022, we have been a part of Virtuos, the world’s leading game developer, and have become the first Virtuos studio in Eastern Europe.
We are looking for an experienced
Senior Level Designer to craft engaging, polished, and memorable gameplay experiences for our projects. The ideal candidate brings deep expertise in FPS level design, strong cross‑disciplinary collaboration skills, and a passion for creating environments that challenge and inspire players!
What are you working on?
For which tasks (responsibilities)?
- Design levels that offer meaningful, engaging experiences, balancing challenge, reward, and player progression.
- Work closely with other departments (art, programming, narrative) to integrate gameplay mechanics, visuals, and story into cohesive levels.
- Organize and participate in playtesting sessions, analyzing player feedback to refine and optimize level designs.
- Keep track of the level design’s progress, ensuring tasks are completed on schedule and that any issues are identified and resolved in a timely manner.
- Work closely with programmers and technical artists to ensure that levels are feasible within the game’s technical constraints.
What kind of professional are we looking for?
- 5–7 years of game design experience with a strong focus on FPS level design.
- Participation in at least two AAA titles and a strong portfolio with polished, well‑structured levels.
- Deep understanding of gameplay systems, mechanics, narrative design, and player psychology, with the ability to balance difficulty and pacing.
- Experience with scripting and advanced tools to create dynamic, interactive environments.
- Ability to collaborate effectively with art, programming, sound, and narrative teams; strong communication and receptiveness to feedback.
- Solid time‑management skills, ability to work with deadlines, and iterate based on testing and feedback.
- Experience designing levels across multiple genres and building immersive environments through environmental storytelling.
- Knowledge of Unreal, Unity, CryEngine, or proprietary engines; strong scripting/programming skills for events, triggers, and AI behaviors.
- Ability to motivate and support the team, mentor junior designers, and provide constructive feedback.
- Proactive problem-solving and flexibility in handling various design challenges (combat, narrative, puzzles).
- Strong conflict-resolution skills and the ability to maintain a positive, productive team environment;
- English level: Upper-Intermediate or higher.
Why do we enjoy working here?
- VOLMI collaborates with leading global studios and publishers, allowing you to work on diverse and innovative game projects;
- As part of Virtuos, VOLMI offers access to an international network of studios, opening up opportunities to work on global projects and with teams from around the world;
- The VOLMI environment values creativity and innovation, allowing employees to realize their ideas and participate in exciting creative processes;
- The modern office is located in the heart of Kyiv — on Podil, one of the most atmospheric districts of the city;
- The possibility of remote work and flexible schedule on corporate equipment;
- A transparent system for employment types and interaction with employees, as the company is a resident of Diia.City;
- Opportunities to engage in corporate social responsibility (CSR) projects.
We always welcome new talents, so we are waiting for your CV with a list of completed projects!
Apply
Volmi – A Virtuos Studio
Company type: Outsource
Employees: 201-500
https://volmigames.com
View all vacancies from Volmi – A Virtuos Studio
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