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Senior Game Designer (2D Art & Spine Animation)

Hiring from
Poland
Work type
Remote
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Avenga is an international engineering firm helping businesses operate with AI at the core. With 6,000+ experts worldwide, we combine engineering expertise with AI-native thinking to turn ambitious ideas into real-world impact across industries, technologies, and markets.

At the core of the role

Are you an experienced 2D Game Artist with strong Spine animation skills who enjoys bringing game concepts to life?

Join an international Game Studio creating interactive digital lottery games for mobile and web platforms. You'll take ownership of the visual design process - from initial concepts and illustrations to polished game assets and animations ready for production.

This role combines hands-on 2D game art, illustration and Spine animation, giving you the opportunity to shape complete game experiences while collaborating with cross-functional teams across Greece, London, Ireland and Chicago.

Core skills you’ll bring

  • 5+ years of professional experience with Spine animation software, creating animations for commercial games.

  • 5+ years of experience with Adobe Photoshop, Illustrator or Animate, including digital illustration and asset creation.

  • Proven experience creating visual assets and animations for 2D mobile and/or web games.

  • Strong understanding of 2D game art, animation principles and digital drawing workflows, including vector asset preparation.

  • A portfolio showcasing both original game artwork and animation work, ideally including Spine projects.

  • Ability to independently manage visual design tasks from concept through production delivery.

  • Strong communication and collaboration skills, with the ability to share feedback and mentor other artists.

  • Experience with iGaming, iLottery or 3D mobile/web games would be an advantage.

The impact you'll create

  • Develop engaging visual concepts, themes and artwork for digital lottery games.

  • Design and illustrate high-quality 2D game assets, preparing clean vector artwork for production.

  • Create and refine game animations using Spine, ensuring smooth and engaging visual experiences.

  • Own the visual design lifecycle, from initial ideas and concept art through asset refinement, animation and delivery.

  • Collaborate with developers, designers and other stakeholders to bring game concepts to life.

  • Share your expertise, mentor team members and contribute to improving art and animation workflows.

  • Identify opportunities to reuse assets and streamline production processes while maintaining visual quality

People are at the core of Avenga. We provide equal opportunities regardless of race, ethnicity, gender identity, sexual orientation, disability, age, religion, or any other characteristic. We are committed to a respectful environment where everyone can be themselves, share their ideas, and feel that they belong.

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