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Etched logo

Emulation Engineer - Hardware Prototyping (HAPS)

Etched
Posted Jun 2, 2026, 7:22 AM UTC
📦Relocation support
🇺🇸United States
📁Engineering & Development
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About Etched Etched is building AI chips that are hard-coded for individual model architectures. Our first product (Sohu) only supports transformers, but has an order of magnitude more throughput and lower latency than a B200. With Etched ASICs, you can build products that would be impossible with GPUs, like real-time video generation models and extremely deep & parallel chain-of-thought reasoning agents. Key responsibilities Oversee SoC bring-up on emulation platforms; diagnose and resolve failing SoC/processor tests. Develop and maintain automated build and regression flows to accelerate pre-silicon validation and software development. Provide support across emulation environments using advanced techniques including C/C++ DPI transactors, coverage analysis, and in-circuit emulation for high-speed protocols. Collaborate closely with Design, DV, Silicon Validation, Performance, and Software teams, and partner with leading emulation vendors to enhance platform capabilities and resolve complex issues. Develop high-performance infrastructure to capture debugging signals and surface actionable insights for users. Implement hybrid emulation environments using custom DPI-based streaming transactors. Create highly configurable chip-to-chip network models using emulation-efficient primitives. Build and maintain CI pipelines and git-based workflows for emulation build reproducibility and regression tracking. You may be a good fit if you have Hands-on experience with emulation platforms such as Palladium, Protium, Veloce, ZeBu, or HAPS, covering design bring-up, build flows, debugging, and performance tuning. Strong C/C++ and Linux system development skills. Proficiency with SystemVerilog and Verilog, including DPI-based interfaces. Experience with git-based development workflows and scripting (Python) for automation and flow development. Strong candidates may also have experience with Experience with UVM verification environments. Background in design verification, DFT, and testbench modeling. Familiarity with waveform debug tools such as Verdi or SimVision. Experience with SLURM or similar job schedulers for managing large emulation workloads. Familiarity with CI/CD tooling (e.g., Jenkins, GitHub Actions) applied to hardware or pre-silicon validation flows. Benefits Medical, dental, and vision packages with generous premium coverage $500 per month credit for waiving medical benefits Housing subsidy of $2k per month for those living within walking distance of the office Relocation support for those moving to San Jose (Santana Row) Various wellness benefits covering fitness, mental health, and more Daily lunch and dinner in our office Unlimited compute budget subject to ROI justification Compensation Range $150,000 - $275,000 How we’re different Etched believes in the Bitter Lesson . We think most of the progress in the AI field has come from using more FLOPs to train and run models, and the best way to get more FLOPs is to build model-specific hardware. Larger and larger training runs encourage companies to consolidate around fewer model architectures, which creates a market for single-model ASICs. We are a fully in-person team in San Jose and Taipei, and greatly value engineering skills. We do not have boundaries between engineering and research, and we expect all of our technical staff to contribute to both as needed.

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