Lead Lighting Artist
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Housemarque
Helsinki
Taide & Animaatio
Lisätty: Voimassa: 21.1.2027
Hae tästä Vanhentunut?
Housemarque is looking for a talented Lead Lighting Artist to join our team!
THE JOB
As the Lead Lighting Artist, you will work closely with the Technical Art Director and help supervise the lighting department, making sure our lighting quality stays consistent with the high visual standards set by the Art Director.
You will bring a strong track record of working with real-time video game lighting technologies, pipelines, and tools, combined with excellent communication and people management skills. You will help define best practices, improve lighting pipelines, and ensure the team maintains both artistic quality and technical performance across the project.
If you care about lighting, enjoy mentoring others, and love crafting beautiful real-time visuals, we’d love to hear from you!
Important: A portfolio with a detailed breakdown showcasing high-end, real-time lighting work is required. Applications missing this will be automatically discarded.
What will your day-to-day look like?
We will start interviewing promising candidates immediately so please apply as soon as possible.
Hae tästä
Helsinki
Taide & Animaatio
Lisätty: Voimassa: 21.1.2027
Hae tästä Vanhentunut?
Housemarque is looking for a talented Lead Lighting Artist to join our team!
THE JOB
As the Lead Lighting Artist, you will work closely with the Technical Art Director and help supervise the lighting department, making sure our lighting quality stays consistent with the high visual standards set by the Art Director.
You will bring a strong track record of working with real-time video game lighting technologies, pipelines, and tools, combined with excellent communication and people management skills. You will help define best practices, improve lighting pipelines, and ensure the team maintains both artistic quality and technical performance across the project.
If you care about lighting, enjoy mentoring others, and love crafting beautiful real-time visuals, we’d love to hear from you!
Important: A portfolio with a detailed breakdown showcasing high-end, real-time lighting work is required. Applications missing this will be automatically discarded.
What will your day-to-day look like?
- Work with the Art Director and Technical Art Director to plan and scope lighting needs for each project.
- Define and maintain best practices and workflows for real-time lighting.
- Lead and mentor the lighting team, encouraging professional growth and team cohesion.
- Establish artistic and technical lighting targets for both in-house and external teams.
- Balance leadership tasks with hands-on content creation (lighting levels, cinematics).
- Support lighting team members in daily tasks when needed.
- Review lighting work regularly, offering both technical and artistic feedback to raise overall quality.
- Ensure consistency in lighting style and quality across the entire project.
- Collaborate with other departments to ensure lighting assets meet visual, gameplay, and technical needs.
- Help drive conversations with Graphics Programmers regarding lighting features and improvements.
- Manage lighting tasks, bugs, and priorities together with Production and QA teams.
- Troubleshoot and resolve rendering and performance issues related to lighting.
- Plan, assign, and review the team’s work.
- Appraise performance, provide feedback, and support career growth.
- Foster a positive, inclusive, and safe work environment.
- Shipped at least one PC/Console title as a Lead Lighting Artist.
- 8+ years of experience in AAA game development (PC and/or console).
- Expert knowledge of real-time lighting techniques and physically based rendering (PBR).
- Strong experience with node-based shaders related to lighting.
- Good understanding of scripting for lighting interactions.
- Deep understanding of how lighting supports gameplay, storytelling, and mood.
- Ability to optimize lighting for performance and memory budgets without sacrificing quality.
- Strong eye for aesthetics, color theory, and composition.
- Familiarity with version control systems like Perforce.
- Experience with project management tools like Jira.
- Fluent written and verbal English skills.
- A genuine passion for video games.
- Experience with Unreal Engine or a proprietary AAA engine.
- Background in cinematic lighting or photography.
- Experience working with global illumination and ray tracing systems.
- Competitive salary, benefits, healthcare, Nordic work-life balance
- Tailored immigration and relocation package to help you get settled into Finland
- State-of-the-art studio facilities in the heart of Helsinki
- Freedom, flexibility and openness in a collaborative culture
- Brilliant, diverse and empathetic colleagues to work with
- Exciting and ambitious projects executed with the best tools
- Access to PlayStation Studios collaboration, games and more!
We will start interviewing promising candidates immediately so please apply as soon as possible.
Hae tästä
