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Salary
$250K–$325K
Moves you to
United States
Support
Visa sponsorship
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About the Role

Join a cloud infrastructure team building low-level software for GPU virtualization. You will help improve GPU utilization and scale systems serving AI and machine learning workloads.

What You'll Do

  • Develop and maintain a core C++ GPU virtualization library.

  • Research techniques for GPU oversubscription, checkpointing, and high-performance systems.

  • Extend system support for new GPU architectures.

  • Debug systems issues in production environments.

  • Investigate performance problems across customer workloads and the software stack.

What We're Looking For

  • At least 3 years of experience in C++ systems engineering, with deep C++ expertise; Rust experience is also relevant.

  • Production experience with low-level systems, such as operating systems, kernels, memory management, or drivers.

  • Experience optimizing network interface card or C++ performance and tracing performance issues across system layers.

  • A track record of shipping production software and delivering effectively in an early-stage startup environment.

  • Strong computer science fundamentals and a degree in computer science or a related field.

  • Experience with compilers, networking protocols, Kubernetes, infrastructure, distributed systems, storage, or data ingestion is useful.

Compensation & Benefits

Base salary: $250,000 to $325,000 annually. Visa sponsorship is available.

Location

On-site in San Francisco, California, United States.

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