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Level Design (middle+/senior)

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Level Design (Mid-Level+)

We are seeking a talented Senior Level Designer to join our team. The job will require design levels in the outdoor setting from scratch, creating and evolving Level Design Direction, collaborating with other departments.

RESPONSIBILITIES:

  • Work closely with other levels and tech artists to bring the game’s vision to reality.

  • Build levels with the highest quality and a strong understanding of space articulation, navigation, and visual language.

  • Use the proprietary game engine.

  • Set up different game mechanics and AI behavior.

  • Create blockouts and iterate through feedback and playtesting.

  • Develop basic underlying principles of the game (game mechanics, levels, etc.).

  • Test self-created game content as well as the one created by other teammates.

  • Create necessary accompanying documents for generated and controlled tasks.

  • Give feedback on the work of the inner and outer Art departments from the Level Design perspective.


REQUIREMENTS:

  • At least 3+ years of work experience in the Game / Level Design position.

  • 1+ shipped title as Senior Level Designer.

  • Experience with game engines such as Unreal/Unity, CryEngine/Lumberyard or any modern proprietary game engine.

  • Understanding of main Game Design principles and approaches in open-world (or similar) games.

  • Understanding the value of visual language and how it can be applied to modern games.

  • 10+ years of gaming experience (playing).

  • An analytical mindset and ability to analyze what’s made good in games, what is not, and why.

PREFERENCES:
  • Experience in both single-player and multiplayer level design.
  • Understanding of narrative design and environmental storytelling.
  • Basic knowledge of 3D modeling or texturing tools (Blender, Maya, Substance, etc.).
  • Familiarity with version control tools (Perforce).
  • Passion for games and a strong portfolio or demo showcasing your level design work.

Why work with us?

— Unlimited paid vacation. We want our team to be well-rested and enjoy creating great games
— Full financial and legal support for freelancers. We take care of your taxes
— Medical insurance and a caring management team
At Fractured Byte, we follow ROWE principles, focusing on results while valuing creative freedom and personal comfort.
Whether in-office or remote, we offer flexibility and trust, allowing our team members to work in the way that suits them best.
We are a family of creative and passionate individuals who enjoy solving complex problems and experimenting with new approaches to achieve the best results.

If you're a passionate Level Designer who thrives on crafting immersive worlds and meaningful gameplay experiences, we'd love to hear from you! — we’d love to hear from you!


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