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Astrid Entertainment logo

Senior Gameplay Engineer - UI

Astrid Entertainment
Posted Jun 20, 2026, 11:55 AM UTC
🇬🇧United Kingdom🏠Remote📁Design
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Senior Gameplay Engineer Astrid is a gaming studio that brings together accomplished worldbuilders and game developers to create multiplayer creative experiences. Our first project is a cooperative open-world sim, designed to foster connection, problem-solving, and shared discovery. Players embark on a profound social experience in a richly imagined world shaped by dynamic systems, immersive storytelling, and community-driven play. Our team spans the US, the UK, and beyond. We are taking a fully remote approach, but have regular in-person meetups to synchronise, huddle and build our culture. The Role Astrid is seeking an experienced Senior UI / Gameplay Systems Engineer to join our small and thoughtful team as we push the boundaries in gaming and IP, offering fans new meaningful worlds and experiences. We are looking for an experienced engineer with a strong focus on UI and gameplay systems, having built player-facing features within Unreal Engine 5 using Blueprint and C++, and with extensive experience building UIs in UMG — ideally with CommonUI. You are comfortable working within and extending established gameplay architectures, and you care about delivering intuitive experiences that support core game flows and gameplay systems. This is a remote position on a fully distributed team. Who You Are You are passionate about games and what they mean for our players You are proactive and take initiative You are a problem solver with a positive mindset who likes a challenge You care about code quality You consistently address issues as you encounter them You like to experiment and innovate You work well with others and communicate technical concepts clearly You have a continuous improvement mindset What You Will Do Build and design player-facing menus, UI, and HUD systems using C++ and Blueprint Design intuitive interfaces using UMG and CommonUI Integrate with existing gameplay systems, and develop new gameplay systems for an open-world simulation game Share knowledge, mentor, and support colleagues in your area of expertise Champion engineering quality Partner with engineers, designers and artists to deliver excellent player-facing features

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