- Malta or remote, fulltime RESPONSIBILITIES: Implementing and testing of game UI functionality based on design and art requirements, using Unreal 4 or custom engines. Write clean, professional and maintainable code Continuous refinement and optimization of existing code Communication and collaboration with other team members in different departments (e.g. Art, Design, Production) Proactively problem-solve performance and stability issues when necessary related to UI Identify bugs and issues and suggest solutions to mitigate problems, together with Quality Assurance Implementing UI art assets into the game in collaboration with UI Artists and UX designers. REQUIRED QUALIFICATIONS: Bachelor’s Degree in Computer Science or similar discipline or equivalent work experience Advanced C++ programming skills 3 years of experience in using Unreal 4 especially in the following: UMG and Slate Blueprints Widget Blueprints Hands on experience with UE4 UI optimization Familiar with modern practices of object-oriented programming and processes BONUS QUALIFICATIONS: Experience at a professional video game company Experience optimizing C++ for performance Experience with multithreaded systems Experience with the NoesisGUI framework Familiarity with Git or other modern SCM best practices
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