Visual Development Artist
- Hiring from
- Turkey
- Work type
- Remote
- Posted
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At Superblast Games, we build delightful and addictive mobile puzzle games enjoyed by players around the world. We’re currently expanding our team and looking for a Visual Development Artist who can explore and define the look of our games, turning early ideas into clear and inspiring visual targets.
🎯 What You’ll Do:
- Explore and define the visual style of new games, from early prototypes to production
- Create concept art, mood boards, color keys, style frames, and paintovers
- Design characters, objects, and environments that fit each game’s visual direction
- Set clear visual targets for 3D artists, technical artists, and developers to bring into the game
- Iterate quickly on visual ideas together with game designers during prototyping
- Give feedback on in-game visuals and help maintain consistent quality across projects
- Stay up to date with visual trends in the mobile games market
✅ You’re a Great Fit If You:
- Have professional experience in game art or visual development, with at least one shipped game
- Have a strong portfolio showing a range of styles and a clear sense of visual storytelling
- Have a solid understanding of color, lighting, shape language, composition, and readability
- Can work fast and explore multiple directions before refining one
- Communicate your ideas clearly and enjoy collaborating with artists, designers, and developers
- Love mobile games and have a good sense of what makes them visually appealing
🌟 Bonus Points For:
- Experience working in mobile, casual, or hybrid-casual games
- Basic 3D skills or experience painting over 3D renders
- Familiarity with Unity or game engine pipelines
- Experience with marketing creatives or user acquisition visuals
🚀 Why Superblast?
- Salary in USD
- Focused on crafting world-class puzzle games
- Small, efficient team where your work truly matters
- Remote-friendly with async-friendly culture
- Constant learning and creative experimentation
- Real impact on how players experience our games
