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Senior 3D Artist

Superblast GamesApplies on LinkedInDesign
Hiring from
Turkey
Work type
Remote
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At Superblast Games, we build delightful and addictive mobile puzzle games enjoyed by players around the world. We’re currently expanding our team and looking for a Senior 3D Artist who can create high-quality, optimized 3D art and help bring our games to life with great visuals.


🎯 What You’ll Do:

  • Create 3D models, textures, and materials for characters, objects, and environments
  • Bring concept art and visual targets into the game with high quality and attention to detail
  • Set up materials, lighting, and scenes in Unity to achieve the intended look
  • Optimize assets for mobile performance without compromising visual quality
  • Work closely with game designers, developers, and technical artists throughout production
  • Support fast prototyping by creating assets quickly and iterating based on feedback
  • Help define and maintain 3D art standards and efficient production workflows
  • Mentor and share knowledge with other artists on the team


✅ You’re a Great Fit If You:

  • Have professional experience as a 3D artist in games, with at least one shipped game
  • Have a strong portfolio showing finished in-game or real-time 3D work
  • Are highly skilled in Blender, Maya, or 3ds Max, and texturing tools such as Substance Painter
  • Have a solid understanding of materials, lighting, color, and form
  • Understand mobile constraints such as polycount, texture budgets, and draw calls
  • Communicate clearly and work well in a collaborative, cross-functional team
  • Love mobile games and have a good eye for appealing, readable visuals


🌟 Bonus Points For:

  • Experience working in Unity (URP, materials, lighting, post-processing)
  • Experience in mobile, casual, or hybrid-casual games
  • Shader knowledge (Shader Graph or similar)
  • Basic animation or rigging skills
  • Experience creating 3D assets for marketing creatives or user acquisition videos


🚀 Why Superblast?

  • Salary in USD
  • Focused on crafting world-class puzzle games
  • Small, efficient team where your work truly matters
  • Remote-friendly with async-friendly culture
  • Constant learning and creative experimentation
  • Real impact on how players experience our games

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